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Interesting Technology

Resolve gets GPU Debayering

After RED announced GPU based debarring at IBC, it’s been inevitable that the code roll out to other apps.

The latest release of Resolve – 10.1.3 – includes this gem:

  • GPU debayer Preferences option for REDCODE RAW clips

I think it’s inevitable that NLEs also get this GPU capability, which allows debayering of RED RAW files on the GPU instead of needing a RED Rocket card for the task. Already Premiere Pro uses the GPU for debayering for Cinema DNG files, so I see a trend coming.

In fact Adobe’s David Hemly teased a real-time GPU debayer as part of a March Technology Preview. (Toward the end). Technology previews are not guaranteed to be part of a future release, but they always have been in the past!